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Mastering Adobe Captivate 8

You're reading from   Mastering Adobe Captivate 8 Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781784398309
Length 638 pages
Edition 1st Edition
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Author (1):
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Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Adobe Captivate 8 FREE CHAPTER 2. Capturing the Slides 3. Working with Standard Objects 4. Working with Multimedia 5. Working with the Timeline and Other Useful Tools 6. Working with Interactive Objects 7. Working with Styles, Master Slides, Themes, and Templates 8. Producing a Video Demo 9. Creating a Responsive Project 10. Working with Quizzes 11. Using Captivate with Other Applications 12. Working with Variables, Advanced Actions, and Widgets 13. Finishing Touches and Publishing Index

Working with the Library


The first tool you will explore in this chapter is the Library. The Library maintains a list of all the assets of the current file. These assets include the background pictures captured during the recording of the project, all the external files imported into the project (images, video, sounds, and so on), the Full Motion Recording clips, the Equations, and so on. Perform the following steps to open a project and explore its library:

  1. Open or restart Captivate.

  2. Open the Chapter05/encoderDemo_800.cptx file.

    When using the default interface mode, a Library icon appears on the right side of the Big Buttons Bar just next to the Properties icon.

  3. Click on the big Library icon situated at the far right side of the Big Buttons Bar. Alternatively, use the Window | Library menu item.

    When the Library panel opens, it should look like the following screenshot:

    As depicted in the preceding screenshot, the Library is composed of the following elements:

    • At the very top of the Library panel...

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