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Machine Learning Solutions

You're reading from   Machine Learning Solutions Expert techniques to tackle complex machine learning problems using Python

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788390040
Length 566 pages
Edition 1st Edition
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Author (1):
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Jalaj Thanaki Jalaj Thanaki
Author Profile Icon Jalaj Thanaki
Jalaj Thanaki
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Table of Contents (19) Chapters Close

Machine Learning Solutions
Foreword
Contributors
Preface
1. Credit Risk Modeling 2. Stock Market Price Prediction FREE CHAPTER 3. Customer Analytics 4. Recommendation Systems for E-Commerce 5. Sentiment Analysis 6. Job Recommendation Engine 7. Text Summarization 8. Developing Chatbots 9. Building a Real-Time Object Recognition App 10. Face Recognition and Face Emotion Recognition 11. Building Gaming Bot List of Cheat Sheets Strategy for Wining Hackathons Index

Implementing the Pong gaming bot


These are the implementation steps that we need to follow:

  • Initialization of the parameters

  • Weights stored in the form of matrices

  • Updating weights

  • How to move the agent

  • Understanding the process using NN

You can refer to the entire code by using this GitHub link: https://github.com/jalajthanaki/Atari_Pong_gaming_bot.

Initialization of the parameters

First, we define and initialize our parameters:

  • batch_size: This parameter indicates how many rounds of games we should play before updating the weights of our network.

  • gamma: This is the discount factor. We use this to discount the effect of old actions of the game on the final result.

  • decay_rate: This parameter is used to update the weight.

  • num_hidden_layer_neurons: This parameter indicates how many neurons we should put in the hidden layer.

  • learning_rate: This is the speed at which our gaming agent learns from the results so that we can compute new weights. A higher learning rate means we react more strongly to results...

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