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LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

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Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
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Author (1):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
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Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

About the Reviewers

Björnke von Gierke started scripting with HyperCard when he was a teenager. He began to use LiveCode as a hobby and because he wanted to create a computer game, for which he never did any coding. Soon his focus changed to several community initiatives and free add-ons for LiveCode developers, as well as small database applications for local non-profit organizations. By now he has worked and, more importantly, played with LiveCode for more than 10 years.

Andreas Rozek is a physicist (albeit with many years of experience in EU research projects in the area of multimedia and mobile telecommunications). But, as his hope (namely that "Computers should be fun and support people rather than bother or even impede them") still needs to become common reality, he essentially searches - day in, day out - for development environments well suited "for the rest of us" and tries to construct "humane solutions" by means of intelligently coupled systems, intuitive operating concepts, attractive user interfaces and fault-tolerant procedures.

LiveCode is both, a programming language which can easily be used by "casual programmers", and a development environment which helps in constructing visually appealing user interfaces for a wide variety of target devices. For that reason, Andreas is glad to have gotten the opportunity to review this wonderful book which should help you in converting your ideas into actual mobile applications.

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