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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
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Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Advanced notifications

So right now, we've got our notification registered to be delivered every day at noon. But that's only scratching the surface with what we can do with notifications. In this section we'll add actions, badges, and custom sounds.

Categories and actions

When you receive a notification in iOS, sometimes you can 3D touch on the notification or pull it down to reveal quick response actions. We can add our own notification actions by creating UNNotificationAction objects, adding them to a UNNotificationCategory, and then assigning a category to a notification's content.

To begin, let's create a new function that will take care of setting up all of the categories and actions. We'll modify our application(didFinishLaunchingWithOptions:) function like so:

let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in
    if granted {
        center.setNotificationCategories( self.getNotificationCategories...
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