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Learning C for Arduino

You're reading from   Learning C for Arduino A comprehensive guide that will help you ace C's fundamentals using the powerful Arduino board

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120099
Length 378 pages
Edition 1st Edition
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Author (1):
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Syed Omar Faruk Towaha Syed Omar Faruk Towaha
Author Profile Icon Syed Omar Faruk Towaha
Syed Omar Faruk Towaha
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Table of Contents (11) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Our First Program! 3. Exploring C with Arduino IDE 4. Blinking with Operations and Loops 5. Functions and Files with Arduino 6. Arduino and C++ 7. Using Pointers and Structure 8. Working with Arduino Libraries 9. Lets Build Something Awesome 10. Few Error Handlings

Pointers and arrays


Pointers not only store the addresses of the variables; they also hold the address of a cell of an array. Look at the following code:

void setup() { 
  int myVar[5] = {1, 3, 5, 6, 8}; 
  int *myPointer; 
  myPointer = &myVar[0]; 
// &myVar[0] is the address of the 1st element of myVar[5] 
} 

Say we need to print the third element of our array. In the preceding code, myPointer holds the value of the first element of our array. So, to access the third element, we need to increment our pointer by 2, as follows:

myPointer = myPointer+2; 

Now, if we print myPointer value, we will get the third element of our array. Let's look at what our program and output will be for that case:

void setup() { 
  int *myPointer; 
  int myVar[5] = {1, 3, 5, 6, 8}; 
  myPointer = &myVar[0]; // Holds the address of the 1st element.  
  myPointer = myPointer + 2;  
// Incremented by 2 to get 3rd value of our array.  
  Serial...
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