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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

Building the Wiki Game Web Crawler

Wow, Chapter 3, Setting Up the Wiki Game, was quite a ride! Laying the foundation of our Wikipedia game took us on a real learning tour-de-force. After the quick refresher on how the web and web pages work, we dived deeper into the key parts of the language, studying the dictionary data structure and its corresponding data type, conditional expressions, functions, exception handling, and even the very handy piping operator (|>). In the process, we built a short script that uses a couple of powerful third-party packages, HTTP and Gumbo, to request a web page from Wikipedia, parse it as an HTML DOM, and extract all internal links from within the page. Our script is part of a proper Julia project, which employs Pkg to efficiently manage dependencies.

In this chapter, we'll continue the development of our game, implementing the complete...

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