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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Summary


We now know how to draw tile maps and detect collision between them and sprites as well as between sprites. We have a working example of object-oriented code for our game logic that we will be able to use in lots of other kinds of games.

As for our preceding game, the resulting game here can be improved in lots of ways, and I recommend doing so to familiarize yourself even more with the code. You can add more enemies, make them die only if the player jumps on them, and detect when the player reaches the end of the level.

In the next chapter, we will use the techniques we learned here to make a top-view RPG.

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