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iOS 12 Programming for Beginners

You're reading from   iOS 12 Programming for Beginners An introductory guide to iOS app development with Swift 4.2 and Xcode 10

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789348668
Length 692 pages
Edition 3rd Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (27) Chapters Close

Preface 1. Getting Familiar with Xcode 2. Building a Foundation with Swift FREE CHAPTER 3. Building on the Swift Foundation 4. Digging Deeper 5. Digging into Collections 6. Starting the UI Setup 7. Setting Up the Basic Structure 8. Building Our App Structure in Storyboard 9. Finishing Up Our App Structure in Storyboard 10. Designing Cells 11. Getting Started with the Grid 12. Getting Data into Our Grid 13. Getting Started with the List 14. Where Are We? 15. Working with an API 16. Displaying Data in Restaurant Detail 17. Foodie Reviews 18. Working with Photo Filters 19. Understanding Core Data 20. Saving Reviews 21. Universal 22. iMessages 23. Notifications 24. SiriKit 25. Beta and Store Submission 26. Other Books You May Enjoy

Building on the Swift Foundation

In the last chapter, we went through the basics of understanding data types and how to create variables and constants. Now that we are comfortable with those topics, let's look at adding more building blocks. This chapter will build on what we learned in the previous chapter and get us a bit closer to understanding Swift better.

The following topics will be covered in this chapter:

  • Type safety and type inference
  • Operations with integers
  • if statements
  • Optionals and optional bindings
  • Functions

Data types are good, but we will need to add some logic to our app. For example, we want to be able to control whether someone should see a login screen when they launch the app, or whether they should go right into the app. You will use logic a lot, so let's look at what an if statement is and how to use it.

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