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Haskell High Performance Programming

You're reading from   Haskell High Performance Programming Write Haskell programs that are robust and fast enough to stand up to the needs of today

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781786464217
Length 408 pages
Edition 1st Edition
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Author (1):
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Samuli Thomasson Samuli Thomasson
Author Profile Icon Samuli Thomasson
Samuli Thomasson
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Table of Contents (16) Chapters Close

Preface 1. Identifying Bottlenecks 2. Choosing the Correct Data Structures FREE CHAPTER 3. Profile and Benchmark to Your Heart's Content 4. The Devil's in the Detail 5. Parallelize for Performance 6. I/O and Streaming 7. Concurrency and Performance 8. Tweaking the Compiler and Runtime System (GHC) 9. GHC Internals and Code Generation 10. Foreign Function Interface 11. Programming for the GPU with Accelerate 12. Scaling to the Cloud with Cloud Haskell 13. Functional Reactive Programming 14. Library Recommendations Index

Data marshal and stable pointers

The Haskell types Ptr a and FunPtr a represent pointers in foreign, raw memory (outside the Haskell heap). Relevant operations on foreign pointers are provided by the Storable type class, which has instances for primitive marshallable data types. A third pointer type is StablePtr a, which is a pointer to an object in the Haskell heap.

On top of passing primitive values and pointers through the FFI, almost arbitrary data can be marshalled between Haskell and C (and by extension other languages) relatively easily.

Allocating memory outside the heap

A centric type-class in marshalling is Foreign.Storable.Storable. Storable types must provide a length, byte alignment, and the methods peek and poke:

class Storable a where
  sizeOf :: a ->Int
  alignment :: a ->Int
  peek :: Ptr a -> IO a
  poke :: Ptr a -> a -> IO ()
  …

Primitive allocation routines are located in the Foreign.Marshal.Alloc module. Normal dynamic allocations are provided for...

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