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Hands-On Software Architecture with Java

You're reading from   Hands-On Software Architecture with Java Learn key architectural techniques and strategies to design efficient and elegant Java applications

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Product type Paperback
Published in Mar 2022
Publisher Packt
ISBN-13 9781800207301
Length 510 pages
Edition 1st Edition
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Author (1):
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Giuseppe Bonocore Giuseppe Bonocore
Author Profile Icon Giuseppe Bonocore
Giuseppe Bonocore
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Toc

Table of Contents (20) Chapters Close

Preface 1. Section 1: Fundamentals of Software Architectures
2. Chapter 1: Designing Software Architectures in Java – Methods and Styles FREE CHAPTER 3. Chapter 2: Software Requirements – Collecting, Documenting, Managing 4. Chapter 3: Common Architecture Design Techniques 5. Chapter 4: Best Practices for Design and Development 6. Chapter 5: Exploring the Most Common Development Models 7. Section 2: Software Architecture Patterns
8. Chapter 6: Exploring Essential Java Architectural Patterns 9. Chapter 7: Exploring Middleware and Frameworks 10. Chapter 8: Designing Application Integration and Business Automation 11. Chapter 9: Designing Cloud-Native Architectures 12. Chapter 10: Implementing User Interaction 13. Chapter 11: Dealing with Data 14. Section 3: Architectural Context
15. Chapter 12: Cross-Cutting Concerns 16. Chapter 13: Exploring the Software Life Cycle 17. Chapter 14: Monitoring and Tracing Techniques 18. Chapter 15: What's New in Java? 19. Other Books You May Enjoy

Learning about Code and Fix

Let me get to the point as soon as possible – Code and Fix is not a model. It is something more akin to anarchy. The whole concept here is about diving into coding with no planning at all. For this reason, it is called Code and Fix. In this, you completely skip all the crucial phases highlighted hitherto (requirements collection, architectural design, modeling, and so on) and start coding.

Then, if things go wrong, such as there are bugs or the software does not behave as expected, you start fixing. There is no dedicated time for writing documentation, nor for automation and unit testing. Versioning of the code is naive, and so is the dependency between modules (or maybe everything is stuck in just one huge module).

As you can imagine, there are few, if any, advantages to adopting this non-model. Let's start with the (obvious) disadvantages:

  • You are basically working against whoever will maintain the code (perhaps your future self...
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