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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Toc

Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

Summary

In this chapter, we explored microservices. First, you saw what distinguishes a microservice from a monolithic application. You learned about the pros and cons of using microservices. Next we explored the topic of even-driven communication. We saw how microservices can communicate with each other using messages and CQRS. We also covered the best practices for designing microservices and some common pitfalls.

You also learned how to implement microservices APIs in Clojure, using the Compojure API. We used the Clojure library, Toucan, to interface with the database, in order to expose data. We used Prismatic's schema to validate data for the API and the Swagger UI to explore the API services.

In the next chapter, we'll look at some ways to test Clojure applications.

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