Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Getting Started with Unity 5.x 2D Game Development

You're reading from   Getting Started with Unity 5.x 2D Game Development Enter the world of 2D Game development with Unity 5.x

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781784397173
Length 478 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
Arrow right icon
View More author details
Toc

Table of Contents (9) Chapters Close

Preface 1. A Flat World in Unity FREE CHAPTER 2. Baking Cupcake Towers 3. Communicating with the Player – the User Interface 4. No Longer Alone – Sweet-Toothed Pandas Strike 5. The Secret Ingredient Is a Dash of Physics 6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence 7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming 8. What Is beyond the Cake?

Chapter 5. The Secret Ingredient Is a Dash of Physics

"Sprinkles may seem soft, but they are an excellent sharp weapon against sweet-tooth pandas, who are trying to steal your delicious cake!"

This chapter explains how Unity deals with 2D physics and provides descriptions for each of the components, along with useful examples of usages. Although we will use just a small portion of the Physics engine of Unity for our game, in this chapter you can find some foundations of physics to better face the topics covered, and a full insight of 2D physics in Unity.

In the first part of the chapter, we will acquire some basic notions about physics so as to better face the topics to come. We will learn about mass, forces, and torques, just enough to understand physics in Unity.

Then, most of the chapter will focus on explaining, bit by bit, the 2D Physics engine of Unity along with all its components and functionalities. Many examples will be provided in order to facilitate the learning...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at R$50/month. Cancel anytime