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Gamemaker Essentials

You're reading from   Gamemaker Essentials Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Length 154 pages
Edition 1st Edition
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Toc

Resources in GameMaker


GameMaker has a number of resources that are made available to its users. These resources or assets are what we use to create games within GameMaker. A resource in GameMaker is essentially anything that is used within the game. This includes sprites, backgrounds, objects, scripts, fonts, sounds, rooms, and more.

We will go through the available resources and learn a bit more about each of them so that we can take full advantage of each one.

Sprites

Sprites can be seen as an image loaded into GameMaker to allow for visual representations in a game. For example, a player animation would most commonly be loaded as a sprite, or multiple sprites.

A sprite is in most cases either a single image or an animation sequence consisting of multiple images. This could be anything from a wall to a character running or jumping.

Sprites are commonly referenced on the Internet, especially on game development sites. Sprites are not specific to GameMaker alone and can be heard of or referenced...

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