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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Communicating between games

After having discussed Qt's high-level network classes such as QNetworkAccessManager and QNetworkConfigurationManager, we will now take a look at lower-level network classes and see how Qt supports you when it comes to implementing TCP or UDP servers and clients. This becomes relevant when you plan to extend your game by including a multiplayer mode. For such a task, Qt offers QTcpSocket, QUdpSocket, and QTcpServer.

Time for action – Realizing a simple chat program

To get familiar with QTcpServer and QTcpSocket, let's develop a simple chat program. This example will teach you the basic knowledge of network handling in Qt so that you can use this skill later to connect two or more...

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