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Full-Stack React Projects

You're reading from   Full-Stack React Projects Modern web development using React 16, Node, Express, and MongoDB

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788835534
Length 470 pages
Edition 1st Edition
Tools
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Author (1):
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Shama Hoque Shama Hoque
Author Profile Icon Shama Hoque
Shama Hoque
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Table of Contents (14) Chapters Close

Preface 1. Unleashing React Applications with MERN FREE CHAPTER 2. Preparing the Development Environment 3. Building a Backend with MongoDB, Express, and Node 4. Adding a React Frontend to Complete MERN 5. Starting with a Simple Social Media Application 6. Exercising New MERN Skills with an Online Marketplace 7. Extending the Marketplace for Orders and Payments 8. Building a Media Streaming Application 9. Customizing the Media Player and Improving SEO 10. Developing a Web-Based VR Game 11. Making the VR Game Dynamic Using MERN 12. Following Best Practices and Developing MERN Further 13. Other Books You May Enjoy

Game details


Each game in MERN VR Game will be defined in a common data structure that the React 360 application will also adhere to when rendering the individual game details.

Game data structure

The game data structure will hold details such as the game's name, a URL pointing to the location of the equirectangular image for the game world, and two arrays containing details for each VR object to be added to the game world:

  • name: A string representing the name of the game
  • world: A string with the URL pointing to the equirectangular image either hosted on cloud storage, CDNS, or stored on MongoDB
  • answerObjects: An array of objects containing details of the VR objects that can be collected by the player
  • wrongObjects: An array of objects containing details of the other VR objects to be placed in the VR world that cannot be collected by the player

Details of VR objects

The answerObjects array will contain details of the 3D objects that can be collected, and the wrongObjects array will contain details...

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