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Fearless Cross-Platform Development with Delphi

You're reading from   Fearless Cross-Platform Development with Delphi Expand your Delphi skills to build a new generation of Windows, web, mobile, and IoT applications

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Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781800203822
Length 544 pages
Edition 1st Edition
Languages
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Author (1):
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David Cornelius David Cornelius
Author Profile Icon David Cornelius
David Cornelius
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Table of Contents (22) Chapters Close

Preface 1. Section 1: Programming Power
2. Chapter 1: Recent IDE Enhancements FREE CHAPTER 3. Chapter 2: Delphi Project Management 4. Chapter 3: A Modern-Day Language 5. Section 2: Cross-Platform Power
6. Chapter 4: Multiple Platforms, One Code Base 7. Chapter 5: Libraries, Packages, and Components 8. Chapter 6: All About LiveBindings 9. Chapter 7: FireMonkey Styles 10. Chapter 8: Exploring the World of 3D 11. Section 3: Mobile Power
12. Chapter 9: Mobile Data Storage 13. Chapter 10: Cameras, the GPS, and More 14. Chapter 11: Extending Delphi with Bluetooth, IoT, and Raspberry Pi 15. Section 4: Server Power
16. Chapter 12: Console-Based Server Apps and Services 17. Chapter 13: Web Modules for IIS and Apache 18. Chapter 14: Using the RAD Server 19. Chapter 15: Deploying an Application Suite 20. Assessments 21. Other Books You May Enjoy

Technical requirements

Once again, the Windows platform will not be a major part of the discussion in this chapter. After using it as the starting point for compiling your project, you will be deploying apps to other devices running a variety of OSes. Each section will introduce what will be covered and expected. The list will include the following:

  • Bluetooth: Your app will need to run on a platform that supports Bluetooth, and you will need to have two Bluetooth-capable devices that can connect and run your apps.
  • Raspberry Pi: You will need a Raspberry Pi Model 3 or 4 or newer and the ability to burn an image onto a microSD card for booting the Pi.

You may want to have more than two Bluetooth devices, preferably ones on which you can install your own apps, in order to gain the most experience, as we talk about distance calculation and beacons.

The complete code for this chapter can be found online on GitHub:

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