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Exploring Experience Design

You're reading from   Exploring Experience Design Fusing business, tech, and design to shape customer engagement

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Product type Paperback
Published in Aug 2017
Publisher
ISBN-13 9781787122444
Length 400 pages
Edition 1st Edition
Concepts
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Author (1):
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Ezra Schwartz Ezra Schwartz
Author Profile Icon Ezra Schwartz
Ezra Schwartz
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Toc

Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Experience Design - Overview FREE CHAPTER 2. The Experience Design Process 3. Business and Audience Context 4. The User and Context of Use 5. Experience - Perception, Emotions, and Cognition 6. Experience Design Disciplines 7. The Design Team 8. Delight and Engagement 9. Tying It All Together - From Concept to Design 10. Design Testing 11. The Design Continuum

Chapter 10. Design Testing

"Testing leads to failure, and failure leads to understanding."

- Burt Rutan

This chapter addresses the following questions:

  • Given all the work invested in research, experience modeling, and design, what is the purpose of testing?
  • How and when to test?
  • What to test and who should perform the testing?
  • What to do with the findings?

Launching a new product or a product redesign, is a significant investment for most companies. Because design plays a pivotal role in the success of many products, testing its effectiveness is considered an important activity before, during, and after the product is launched. And that is why most companies invest in testing.

Testing focuses on two primary dimensions of the design:

  • Strategic (macro) testing: This type of testing validates the entire design approach at a high level to ensure that it matches agreed design principles, high-level business requirements, and target audience expectations. This is a macro-level approach that is mostly concerned...
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