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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Summary

In this chapter, you have learned about two different tools for training projects. The first one is based on ARCore's web feature, which allows us, without having to code much, to add AR visualization to any 3D model that's displayed on a web page. The second tool, Augmented Class!, has allowed us to easily create interactive educational projects that can serve different purposes, such as learning the basics of a piece, training a maintenance engineer, and so on.

Now, you have a better understanding of the versatility of AR, how it can be used on mobile devices and through web apps, and how interaction can help create a deeper and more valuable experience. With the skills you've acquired in this chapter, you can try to migrate your projects into other areas and needs, as well as exploring both tools even further so that you can improve the current projects...

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