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Dynamic Story Scripting with the ink Scripting Language

You're reading from   Dynamic Story Scripting with the ink Scripting Language Create dialogue and procedural storytelling systems for Unity projects

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781801819329
Length 272 pages
Edition 1st Edition
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Author (1):
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Daniel Cox Daniel Cox
Author Profile Icon Daniel Cox
Daniel Cox
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Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: ink Language Basics
2. Chapter 1: Text, Flow, Choices, and Weaves FREE CHAPTER 3. Chapter 2: Knots, Diverts, and Looping Patterns 4. Chapter 3: Sequences, Cycles, and Shuffling Text 5. Chapter 4: Variables, Lists, and Functions 6. Chapter 5: Tunnels and Threads 7. Section 2: ink Unity API
8. Chapter 6: Adding and Working with the ink-Unity Integration Plugin 9. Chapter 7: Unity API – Making Choices and Story Progression 10. Chapter 8: Story API – Accessing ink Variables and Functions 11. Chapter 9: Story API – Observing and Reacting to Story Events 12. Section 3: Narrative Scripting with ink
13. Chapter 10: Dialogue Systems with ink 14. Chapter 11: Quest Tracking and Branching Narratives 15. Chapter 12: Procedural Storytelling with ink 16. Assessments 17. Other Books You May Enjoy

Diverting to a divert

In Chapter 2, Knots, Diverts, and Looping Patterns, the concept of a divert was introduced alongside story sections called knots. Using diverts and knots, looping structures were created and other ink concepts were also revealed as alternatives (please refer to Chapter 3, Sequences, Cycles, and Shuffling Text). The use of functions and passing values to knots were covered in Chapter 4, Variables, Lists, and Functions. This section builds on those concepts by explaining how diverts can be used to create more advanced stories.

In Chapter 2, Knots, Diverts, and Looping Patterns, diverts appeared according to the following pattern:

For the reader, <>
-> next_part
== next_part
this appears as one line.
-> DONE

Figure 5.1 – Inky's output for Example 1

A divert can also be used multiple times. In ink, this is known as the concept of a tunnel. The flow will move to a knot and then back to its original...

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