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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On A practical and easy-to-follow guide to RL from Q-learning and DQNs to PPO and RLHF

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835882702
Length 716 pages
Edition 3rd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Toc

Table of Contents (29) Chapters Close

Preface 1. Part 1 Introduction to RL FREE CHAPTER
2. What Is Reinforcement Learning? 3. OpenAI Gym API and Gymnasium 4. Deep Learning with PyTorch 5. The Cross-Entropy Method 6. Part 2 Value-based methods
7. Tabular Learning and the Bellman Equation 8. Deep Q-Networks 9. Higher-Level RL Libraries 10. DQN Extensions 11. Ways to Speed Up RL 12. Stocks Trading Using RL 13. Part 3 Policy-based methods
14. Policy Gradients 15. Actor-Critic Method: A2C and A3C 16. The TextWorld Environment 17. Web Navigation 18. Part 4 Advanced RL
19. Continous Action Space 20. Trust Region Methods 21. Black-Box Optimizations in RL 22. Advanced Exploration 23. Reinforcement Learning with Human Feedback 24. AlphaGo Zero and MuZero 25. RL in Discrete Optimization 26. Multi-Agent RL 27. Bibliography
28. Index

OpenAI Gym API and Gymnasium

After talking so much about the theoretical concepts of reinforcement learning (RL) in Chapter 1, let’s start doing something practical. In this chapter, you will learn the basics of Gymnasium, a library used to provide a uniform API for an RL agent and lots of RL environments. Originally, this API was implemented in the OpenAI Gym library, but it is no longer maintained. In this book, we’ll use Gymnasium—a fork of OpenAI Gym implementing the same API. In any case, having a uniform API for environments removes the need to write boilerplate code and allows you to implement an agent in a general way without worrying about environment details.

You will also write your first randomly behaving agent and become more familiar with the basic concepts of RL that we have covered so far. By the end of the chapter, you will have an understanding of:

  • The high-level requirements that need to be implemented...

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