Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Cocos2d-x cookbook

You're reading from   Cocos2d-x cookbook Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x

Arrow left icon
Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783284757
Length 254 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Akihiro Matsuura Akihiro Matsuura
Author Profile Icon Akihiro Matsuura
Akihiro Matsuura
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with Cocos2d-x FREE CHAPTER 2. Creating Sprites 3. Working with Labels 4. Building Scenes and Layers 5. Creating GUIs 6. Playing Sounds 7. Working with Resource Files 8. Working with Hardware 9. Controlling Physics 10. Improving Games with Extra Features 11. Taking Advantages Index

Creating buttons


In this recipe, we will explain how to create buttons. Before the Button class was released, we created a button by using the Menu class that was introduced in the previous recipe. Due to the Button class, it has become possible to finely control the button press.

Getting ready

To use the Button class and other GUI parts mentioned in this chapter, you must include the CocosGUI.h file. Let's add the following line of code in HelloWorldScene.cpp:

#include "ui/CocosGUI.h"

How to do it...

Let's create a button using the Button class. Firstly, you will generate a button instance by using item1.png image that was used in the previous recipe. We will also specify the callback function as a lambda expression by using the addEventListener method when the button is pressed. You can create the button by using the following code:

auto size = Director::getInstance()->getVisibleSize();
auto button = ui::Button::create("res/item1.png");
button->setPosition(size/2);
this->addChild(button...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image