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Canvas Cookbook

You're reading from   Canvas Cookbook Over 80 simple but creative and structured recipes to explore the capabilities of HTML5 Canvas

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Product type Paperback
Published in May 2019
Publisher
ISBN-13 9781785284892
Length 254 pages
Edition 1st Edition
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Concepts
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Toc

Table of Contents (11) Chapters Close

Preface 1. Paths and Text 2. Shapes and Composites FREE CHAPTER 3. Animation 4. Images and Videos 5. Interactivity through Events 6. Creating Graphs and Charts 7. 3D Modeling 8. Game Development 9. Interoperability and Deployment Index

Chapter 7. 3D Modeling

This chapter highlights how to represent data in the form of graphs and charts. In this chapter, we will cover:

  • Rendering 3D objects
  • Drawing 3D cubes
  • Drawing a 3D cylinder and a cone
  • Drawing a 3D sphere and a torus
  • Drawing 3D text decorated by particles
  • Drawing a panorama
  • Drawing a snowman
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