Learning the Branched Path Tracing render
For this final recipe, we will have a look at the Branched Path Tracing rendering mode. This rendering mode will allow us to have a much higher level of control on each aspect of the render so that we will be able to optimize much more. Of course, more control means more things to know. So let's learn how to set up the render!
Getting ready
Go to the Render menu and click on the Sampling tab. From the drop-down menu, select the Branched Path Tracing mode. Let's get started!
How to do it...
Check the Square Samples option.
Set the Clamp value to
10
.Set AA Samples for rendering to
5
.Set Samples for Diffuse to
4
, Glossy to5
, Transmission to3
, AO to1
, Mesh Light to3
, and Subsurface to5
.Set the Light Paths settings as shown in the following screenshot:
How it works...
As we just saw, the settings for the sampling in this rendering mode are more than the normal Path Tracing mode. This allows us to set the number of samples for each different part of the...