Setting the Cycles render parameters
In this recipe we are going to learn how to set the parameters for the final render. We will learn how to make our image noise-free and how to set the parameters in order to optimize our render times as best as we can, without losing quality.
Getting ready
We are getting closer to the conclusion of our first scene in Cycles. It may sound strange but even if we have already set up materials, lighting, and DOF, we still didn't actually render anything yet by pressing the render button. We only looked at the scene through the real-time viewport! So we can see how powerful the Cycles real-time viewport is. But the time for the final render has come, so it's time to talk about render settings.
How to do it…
I thought that a description of each render setting would be better than a mere list of the values I used in this scene. In this way, we can understand better how and why we are doing something like this. Anyway, the following is a screenshot...