Time for action – maximizing and tiling the window
Blender lets you maximize and tile the windows. The standard multiwindow display is considered tiled. Maximizing a window makes it fill the Blender window. The steps to do so are as follows:
Select a blank portion of the header of any window with the RMB. The secondary pop-up menu has a option for Maximize Area, as shown in the following screenshot:
Click on Maximize Area with the LMB now. There's only one window! Don't worry. The others are not gone. The window you maximized is just given the full display.
Right-click on the header again; the bottom selection will say Tile Area, and clicking on it with the LMB will show all of the windows again.
Note that there is a keyboard shortcut listed in the secondary menu, and it can also be seen in the previous screenshot. You can press Ctrl + up arrow to toggle between Maximize Area and Tile Area.
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