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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

The key-function table

Here are some of the keyboard shortcuts that you will find helpful in this chapter:

Key

Function

Ctrl + MMB

Using the mouse in the Dope Sheet, this zooms in or out on a range of keyframes.

MMB

Using the mouse in the Dope Sheet, this allows you to pan the range of keyframes that are displayed.

B

In the Dope Sheet, this lets you do a border select of keyframes.

RMB

In the Dope Sheet, this lets you select a single keyframe.

Shift + D

In the Dope Sheet, this lets you copy keyframes.

G

In the Dope Sheet, this lets you move selected keyframes.

X

In the Dope Sheet, this lets you delete selected keyframes.

I

In the Dope Sheet, this allows you to create a keyframe on the current frame.

LMB

In the Dope Sheet, this allows you to change the current frame.

Ctrl + MMB

Using the mouse in the Node Editor, this zooms in or out on the Node Editor window.

MMB

Using the mouse in the Node Editor, this allows you to pan the Node Editor window.

LMB

When...

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