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Autodesk AutoCAD 2013 Practical 3D Drafting and Design

You're reading from   Autodesk AutoCAD 2013 Practical 3D Drafting and Design Take your AuotoCAD design skills to the next dimension by creating powerful 3D models.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849699358
Length 374 pages
Edition 1st Edition
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Author (1):
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JOAO ANTONIO C DOS SANTOS JOAO ANTONIO C DOS SANTOS
Author Profile Icon JOAO ANTONIO C DOS SANTOS
JOAO ANTONIO C DOS SANTOS
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Table of Contents (20) Chapters Close

Autodesk AutoCAD 2013 Practical 3D Drafting and Design
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introduction to 3D Design FREE CHAPTER 2. Visualizing 3D Models 3. Coordinate Systems 4. Creating Solids and Surfaces from 2D 5. 3D Primitives and Conversions 6. Editing in 3D 7. Editing Solids and Surfaces 8. Inquiring the 3D model 9. Documenting a 3D Model 10. Rendering and Illumination 11. Materials and Effects 12. Meshes and Surfaces Final Considerations Index

Scene illumination


We are going to see how to add light to scenes, making a distinction between natural lighting, from the Sun and sky simulation, and artificial lighting, with point lights, spot lights, distant lights, and web lights (with IES file information).

Default lighting

Before adding any light, AutoCAD applies default lighting, consisting of two distant lights parallel to the viewing direction. When orbiting the view, this default lighting follows. That's why if we make a render without applied lights, the model can be seen without shadows, which is unrealistic.

When we create the first light or activate the Sun light, AutoCAD prompts for turning off the default lighting. With lights applied, the DEFAULTLIGHTING variable controls which illumination will be used in the current viewport: 0 to applied lights and 1 to default lighting. This variable does not affect renderings.

Generic and photometric lighting

AutoCAD can calculate indirect lighting, thus adding realism to the scene, but...

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