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Asynchronous Programming in Rust

You're reading from   Asynchronous Programming in Rust Learn asynchronous programming by building working examples of futures, green threads, and runtimes

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Length 306 pages
Edition 1st Edition
Languages
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Author (1):
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Carl Fredrik Samson Carl Fredrik Samson
Author Profile Icon Carl Fredrik Samson
Carl Fredrik Samson
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview FREE CHAPTER 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Summary

So, what a ride! As I said in the introduction for this chapter, this is one of the biggest ones in this book, but even though you might not realize it, you’ve already got a better grasp of how asynchronous Rust works than most people do. Great work!

In this chapter, you learned a lot about runtimes and why Rust designed the Future trait and the Waker the way it did. You also learned about reactors and executors, Waker types, Futures traits, and different ways of achieving concurrency through the join_all function and spawning new top-level futures on the executor.

By now, you also have an idea of how we can achieve both concurrency and parallelism by combining our own runtime with OS threads.

Now, we’ve created our own async universe consisting of coro/wait, our own Future trait, our own Waker definition, and our own runtime. I’ve made sure that we don’t stray away from the core ideas behind asynchronous programming in Rust so that everything...

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