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Android Programming for Beginners

You're reading from   Android Programming for Beginners Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789538502
Length 766 pages
Edition 2nd Edition
Languages
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (33) Chapters Close

Preface 1. Beginning Android and Java FREE CHAPTER 2. First Contact – Java, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Java Variables, Operators, and Expressions 8. Java Decisions and Loops 9. Java Methods 10. Object-Oriented programming 11. More Object-Oriented Programming 12. The Stack, the Heap, and the Garbage Collector 13. Anonymous Classes – Bringing Android Widgets to Life 14. Android Dialog Windows 15. Arrays, ArrayList, Map and Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads, and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Supporting Different Versions of Android, Sound Effects, and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. Coding a Snake Game Using Everything We Have Learned So Far 29. Enumerations and Finishing the Snake Game 30. A Quick Chat Before You Go Other Books You May Enjoy Index

Chapter 14. Android Dialog Windows

In this chapter, we will see how to present the user with a pop-up dialog window. We can then put all that we know into the first phase of our first app, Note to self. We will then learn about new Android and Java features in this chapter and the four that follow (up to Chapter 18, Localization) as well, and then use our newly acquired knowledge to enhance the Note to Self app each time.

In each chapter, we will also build a selection of smaller apps that are separate from this main app. So, what does Chapter 14, Android Dialog Windows, hold in store for you? The following topics will be covered:

  • Implementing a simple app with a pop-up dialog box
  • Learning how to use DialogFragment to begin the Note to self app
  • Learning how to add string resources in our projects instead of hardcoding text in our layouts
  • Using Android naming conventions for the first time to make our code more readable
  • Implementing more complex dialog boxes to capture input from the...
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