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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Toc

Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Introduction

Location awareness offers many benefits to an app, so many in fact that even desktop apps now attempt to get the user's location. Location uses ranges from turn-by-turn directions, "find the nearest" applications, alerts based on location, and there are now even location-based games that get you out exploring with your device.

The Google APIs offer many rich features for creating location-aware applications and mapping features. Our first recipe will look at obtaining the last known location on the device along with receiving updates as the location changes. If you are requesting location updates for a proximity location, take a look at using the Geofence option instead in the Create and monitor a Geofence recipe.

All the recipes in this chapter use the Google Libraries. If you have not already downloaded the SDK Packages, follow the instructions from...

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