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Visual Studio 2015 Cookbook

You're reading from   Visual Studio 2015 Cookbook Over 50 new and improved recipes to put Visual Studio 2015 to work in your crucial development projects

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785887260
Length 368 pages
Edition 2nd Edition
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Author (1):
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Jeff Martin Jeff Martin
Author Profile Icon Jeff Martin
Jeff Martin
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Table of Contents (12) Chapters Close

Preface 1. Exploring Visual Studio 2015 2. Getting Started with Universal Windows Platform Apps FREE CHAPTER 3. Web Development 4. .NET Framework Development 5. Debugging Your .NET Application 6. Asynchrony in .NET 7. Unwrapping C++ Development 8. Working with Team Foundation Server 2015 9. Languages 10. Final Polish Index

Working with DirectX in Visual Studio 2015


C++ and DirectX are being promoted by Microsoft as the primary way to build high-performance games in Windows 10.

Tip

Developers looking for the spiritual (if not outright) successor to the popular XNA Framework are encouraged to check out MonoGame, an open source implementation of XNA at http://www.monogame.net/.

As a DirectX developer, you will be pleased to know that there is no longer a separate DirectX download required for Windows 10. The DirectX SDK is now incorporated into the Windows SDK, and the DirectX runtime is built into the Windows 10 operating system. For older versions of Windows, the current requirement to download a separate SDK and runtime remains in place.

Windows 10 includes two major versions of DirectX—DirectX 11.x representing the latest evolution of a higher-level API, and the new DirectX 12, which is a lower-level API providing much greater control in an effort to provide greater performance. When designing a project, you...

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