Interfaces
In object-oriented programming (OOP), interfaces are a fundamental concept that allows you to define a contract or a set of method signatures that classes must implement. An interface serves as a blueprint for implementing classes, ensuring that specific methods are available in those classes. Interfaces enable polymorphism and provide a way to achieve abstraction and separation of concerns in OOP.
In this chapter, we’re going to cover the following main topics:
- Interfaces
- Developing interfaces
- Standard interfaces