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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

7.5 Diagrams and the Design Process

We have covered a great deal of ground in this chapter concerning the syntax and semantics of diagrams. Now, though, is the time to step back and take a look at the larger picture: the use of these diagrams within the software design process. Here, our process model is based on implementing a large system consisting of a network, node, processor, and task-level designs. The diagrams listed have been defined in general or generic terms only; detailed syntax and semantics are not specified. Now, in practice, we're likely to implement a design using either standard structured (functional or data flow methods) or OO techniques. So, how well do these support the diagramming needs outlined in Figure 6.20? The answer to this is given in Figures 7.67 to 7.70:

Figure 7.67: Diagrams and network-level design

Figure 7.68: Diagrams and node-level design

Figure 7.69: Diagrams and processor...

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