Sharpening details with the Pinch brush
In this final section, we'll try out a brush that will help us refine the high-resolution details of the character. Some of the brushes in Blender work better when we have more polygons in our sculpture. In particular, the Pinch brush is a great way to get crisp edges, but it only works if we have lots of polygons in the sculpture.
Important Note
One issue with using the Pinch brush is that the Voxel Remesher tends to erase many of the sharpened details created by the Pinch brush. We're done with the Voxel Remesher now. Do not use it past this point; otherwise, many of our pinched details will be erased.
Before we get started with sharpening details, we'll take a moment to switch our model to using smooth shading, which will make the surface look like it's made out of clay instead of polygons.
Getting ready
You can either continue with the model you've been making so far, or if you would rather start this...