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Scratch Cookbook

You're reading from   Scratch Cookbook If want to get your programming know-how off the starting blocks in a fun, involving way, then this guide to Scratch is perfect. In no time you'll be building your own interactive programs that include animations and sound.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518420
Length 262 pages
Edition 1st Edition
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Concepts
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Author (1):
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Brandon Milonovich Brandon Milonovich
Author Profile Icon Brandon Milonovich
Brandon Milonovich
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Table of Contents (17) Chapters Close

Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Scratch FREE CHAPTER 2. Storytelling 3. Adding Animation 4. Basic Gaming 5. Spicing up Games 6. Bringing in Sound 7. Integrating PicoBoards 8. Programming to Calculate 9. Project Remixing Collaboration Index

Getting values from the sensor board


This recipe will get us ready to do all of the fun things a PicoBoard can do. We'll start off with the basics of getting some data from the sensor board.

Getting ready

Open up a new Scratch file to use. This recipe will strictly focus on storing the data from a sensor as a variable, so will be relatively short in length.

How to do it...

Follow the steps:

  1. Create a new variable called Slider Value.

  2. Drag over a block (remember, this is in the Control category in Scratch 1.4, but in the Events category in version 2.0).
  3. Drop a block underneath the block from step 2. Note that in the older version of Scratch this is in the Variables category, but this category was renamed Data in version 2.0.
  4. Now we will use one of our new blocks from Sensing. Drop the block as shown in the following screenshot:
  5. You should now have the code shown in the following screenshot in your script area. You can now use the variable as you would for any other variable in Scratch:

How...

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