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QT5 Blueprints

You're reading from   QT5 Blueprints Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784394615
Length 272 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Symeon Huang Symeon Huang
Author Profile Icon Symeon Huang
Symeon Huang
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Your First Qt Application FREE CHAPTER 2. Building a Beautiful Cross-platform Clock 3. Cooking an RSS Reader with Qt Quick 4. Controlling Camera and Taking Photos 5. Extending Paint Applications with Plugins 6. Getting Wired and Managing Downloads 7. Parsing JSON and XML Documents to Use Online APIs 8. Enabling Your Qt Application to Support Other Languages 9. Deploying Applications on Other Devices 10. Don't Panic When You Encounter These Issues Index

Utilizing QNetworkAccessManager


Now, we're going to discover how to write an application that is able to download files from other locations. By other locations, we mean that you can download files from a local position; it doesn't have to be an Internet address, since the local file URLs are supported by Qt as well.

First of all, let's create a Downloader class that will use QNetworkAccessManager to do the downloading work for us. The downloader.h header file is pasted shown as follows:

#ifndef DOWNLOADER_H
#define DOWNLOADER_H

#include <QObject>
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>

class Downloader : public QObject
{
  Q_OBJECT
public:
  explicit Downloader(QObject *parent = 0);

public slots:
  void download(const QUrl &url, const QString &file);

signals:
  void errorString(const QString &);
  void available(bool);
  void running(bool);
  void downloadProgress(qint64, qint64);

private:
  QNetworkAccessManager...
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