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QT5 Blueprints

You're reading from   QT5 Blueprints Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784394615
Length 272 pages
Edition 1st Edition
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Author (1):
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Symeon Huang Symeon Huang
Author Profile Icon Symeon Huang
Symeon Huang
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Table of Contents (12) Chapters Close

Preface 1. Creating Your First Qt Application FREE CHAPTER 2. Building a Beautiful Cross-platform Clock 3. Cooking an RSS Reader with Qt Quick 4. Controlling Camera and Taking Photos 5. Extending Paint Applications with Plugins 6. Getting Wired and Managing Downloads 7. Parsing JSON and XML Documents to Use Online APIs 8. Enabling Your Qt Application to Support Other Languages 9. Deploying Applications on Other Devices 10. Don't Panic When You Encounter These Issues Index

Building on the Unix platforms

So far, we are still trapped with our applications on Windows. It's time to test whether our code can be built on other platforms. In this chapter, the code involved with only desktop operating systems, while we'll get a chance to build applications for mobile platforms later in this book. In terms of other desktop operating systems, there are plenty of them, and most of them are Unix-like. Qt officially supports Linux and Mac OS X, along with Windows. Hence, users of other systems, such as FreeBSD, may need to compile Qt from scratch or get prebuilt packages from their own communities. In this book, the Linux distribution Fedora 20 is used as a demonstration to introduce platform crossing. Please bear in mind that there are lots of desktop environments and theming tools on Linux, so don't be surprised if the user interface differs. Well, since you're curious, let me tell you that the desktop environment is KDE 4 with QtCurve, unifying...

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