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Pragmatic Microservices with C# and Azure

You're reading from  Pragmatic Microservices with C# and Azure

Product type Book
Published in May 2024
Publisher Packt
ISBN-13 9781835088296
Pages 508 pages
Edition 1st Edition
Languages
Author (1):
Christian Nagel Christian Nagel
Profile icon Christian Nagel
Toc

Table of Contents (23) Chapters close

Preface 1. Part 1: Creating Microservices with .NET
2. Chapter 1: Introduction to .NET Aspire and Microservices 3. Chapter 2: Minimal APIs – Creating REST Services 4. Chapter 3: Writing Data to Relational and NoSQL Databases 5. Chapter 4: Creating Libraries for Client Applications 6. Part 2: Hosting and Deploying
7. Chapter 5: Containerization of Microservices 8. Chapter 6: Microsoft Azure for Hosting Applications 9. Chapter 7: Flexible Configurations 10. Chapter 8: CI/CD – Publishing with GitHub Actions 11. Chapter 9: Authentication and Authorization with Services and Clients 12. Part 3: Troubleshooting and Scaling
13. Chapter 10: All About Testing the Solution 14. Chapter 11: Logging and Monitoring 15. Chapter 12: Scaling Services 16. Part 4: More communication options
17. Chapter 13: Real-Time Messaging with SignalR 18. Chapter 14: gRPC for Binary Communication 19. Chapter 15: Asynchronous Communication with Messages and Events 20. Chapter 16: Running Applications On-Premises and in the Cloud 21. Index 22. Other Books You May Enjoy

Technical requirements

In this chapter, like the previous chapters, you’ll need an Azure subscription and Docker Desktop.

The code for this chapter can be found in this book’s GitHub repository: https://github.com/PacktPublishing/Pragmatic-Microservices-with-CSharp-and-Azure/.

The ch14 folder contains the projects we’ll be looking at in this chapter, as well as their results. To add the functionality from this chapter, you can start with the source code from the previous chapter.

The projects we’ll be considering are as follows:

  • Codebreaker.AppHost: The .NET Aspire host project. The app model has been updated to use HTTPS with the game-apis service and live-service so that it supports gRPC.
  • Codebreaker.Live: The project we created in the previous chapter has been changed to offer a gRPC service instead of a REST service.
  • Codebreaker.GameAPIs: This project has been updated so that it includes a gRPC client to invoke live-service....
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