Part 2: Unity UI Basics
In this part, you will learn the basics of working with the Unity UI (uGUI) system. You’ll learn how to lay out UIs with the use of Canvases and Panels and their Rect Transform component. You’ll also look at how you can use Unity’s various Automatic Layout components to help you design UI more easily. Lastly, you’ll look at how you can write code for the uGUI System and program interactions for your UI.
This part has the following chapters:
- Chapter 6, Canvases, Panels, and Basic Layouts
- Chapter 7, Exploring Automatic Layouts
- Chapter 8, The Event System and Programming for UI