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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity Develop engaging and immersive user interfaces with Unity

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781803235394
Length 638 pages
Edition 2nd Edition
Tools
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (28) Chapters Close

Preface 1. Part 1: Designing User Interfaces
2. Chapter 1: Designing User Interfaces FREE CHAPTER 3. Chapter 2: Designing Mobile User Interfaces 4. Chapter 3: Designing VR, MR, and AR UI 5. Chapter 4: Universal Design and Accessibility for UI 6. Chapter 5: User Interface and Input Systems in Unity 7. Part 2: Unity UI Basics
8. Chapter 6: Canvases, Panels, and Basic Layouts 9. Chapter 7: Exploring Automatic Layouts 10. Chapter 8: The Event System and Programming for UI 11. Part 3: The Interactable Unity UI Components
12. Chapter 9: The UI Button Component 13. Chapter 10: UI Text and TextMeshPro 14. Chapter 11: UI Images and Effects 15. Chapter 12: Using Masks, Scrollbars, and Scroll Views 16. Chapter 13: Other Interactable UI Components 17. Part 4: Unity UI Advanced Topics
18. Chapter 14: Animating UI Elements 19. Chapter 15: Particles in the UI 20. Chapter 16: Utilizing World Space UI 21. Chapter 17: Optimizing Unity UI 22. Part 5: Other UI and Input Systems
23. Chapter 18: Getting Started with UI Toolkit 24. Chapter 19: Working with IMGUI 25. Chapter 20: The New Input System 26. Index 27. Other Books You May Enjoy

Using UI Toggle

The UI Toggle object is an interactable checkbox with a label. To create a UI Toggle, select + | UI | Toggle.

Figure 13.1: UI Toggle GameObject and children

Figure 13.1: UI Toggle GameObject and children

By default, a UI Toggle has two children: a Background and a Label. The Background also has a child, a Checkmark.

The Background child is a UI Image that represents the “box” in which the Checkmark UI Image appears. The Label is a UI Text object.

If you want to change the appearance of the box and checkmark, you change the source images of the Image components on the Background and Checkmark children, respectively.

Toggle component

The parent Toggle object has a Toggle component. The Toggle component looks very similar to the Button component and has many of the same properties. As you’ll see in this chapter, the first few properties of all interactable UI objects are the same. The properties at the bottom of the component are the ones that are exclusive...

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