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Mastering Swift 3

You're reading from   Mastering Swift 3 Build incredible apps for iOS and OS X

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786466129
Length 392 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (18) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning About Variables, Constants, Strings, and Operators 3. Using Swift Collections and the Tuple Type 4. Control Flow and Functions 5. Classes and Structures 6. Using Protocols and Protocol Extensions 7. Protocol-Oriented Design 8. Writing Safer Code with Availability and Error Handling 9. Custom Subscripting 10. Using Optional Types 11. Working with Generics 12. Working with Closures 13. Using Mix and Match 14. Concurrency and Parallelism in Swift 15. Swift Formatting and Style Guide 16. Swifts Core Libraries 17. Adopting Design Patterns in Swift

Custom initializers


Initializers are called when we initialize a new instance of a particular type (class or structure). Initialization is the process of preparing an instance for use. The initialization process can include setting initial values for stored properties, verifying that external resources are available, or setting up the UI properly. Initializers are generally used to ensure that the instance of the class or structure is properly initialized prior to first use.

Initializers are special methods that are used to create a new instance of a type. We define an initializer exactly as we would define other methods, but we must use the init keyword as the name of the initializer to tell the compiler that this method is an initializer. In its simplest form, the initializer does not accept any arguments. Let's look at the syntax used to write a simple initializer:

init() { 
  //Perform initialization here 
} 

This format works for both classes and structures. By default...

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