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Mastering Delphi Programming: A Complete Reference Guide

You're reading from   Mastering Delphi Programming: A Complete Reference Guide Learn all about building fast, scalable, and high performing applications with Delphi

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Product type Course
Published in Nov 2019
Publisher Packt
ISBN-13 9781838989118
Length 674 pages
Edition 1st Edition
Languages
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Author (1):
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Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
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Toc

Table of Contents (19) Chapters Close

Preface 1. About Performance FREE CHAPTER 2. Fixing the Algorithm 3. Fine-Tuning the Code 4. Memory Management 5. Getting Started with the Parallel World 6. Working with Parallel Tools 7. Exploring Parallel Practices 8. Using External Libraries 9. Introduction to Patterns 10. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 11. Factory Method, Abstract Factory, Prototype, and Builder 12. Composite, Flyweight, Marker Interface, and Bridge 13. Adapter, Proxy, Decorator, and Facade 14. Nullable Value, Template Method, Command, and State 15. Iterator, Visitor, Observer, and Memento 16. Locking Patterns 17. Thread pool, Messaging, Future and Pipeline 18. Other Books You May Enjoy

Nullable Value, Template Method, Command, and State

Every moderately complex program is a collection of many interlocked parts. In Delphi, as in other object—oriented languages, these parts are represented by objects that can cooperate in different ways. They can be tightly connected one object can own others, or they may just cooperate for a short time.

As with every complex system, there's a big chance that it will evolve into a big mess of parts that are connected in random ways without any order and reason. (Sometimes, we affectionately call such a mess a big ball of mud. It is not a pleasant sight.) The patterns in the behavioral group help us to organize objects so that they are tightly coupled where they have to be, can cooperate with each other when the need occurs, and ignore each other in almost all other instances.

In this chapter, you will learn about...

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