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Learning Anime Studio

You're reading from   Learning Anime Studio Bring life to your imagination with the power of Anime Studio

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849699570
Length 354 pages
Edition Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Toc

Table of Contents (17) Chapters Close

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation FREE CHAPTER 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Putting it all together


Taking all the elements we have assembled to this point, we are going to create a short animation. This is mostly an introduction to what will undoubtedly become a more complex process. But it should hopefully give you an idea of what is required to assemble an animated project. We will be taking everything we have learned so far and combining it to create this animated scene. Advice will be offered on several aspects. However, ultimately, you will choose where you want to take this character and scene once you have a handle on the basics of animation. If you're ever in doubt, refer to the previous chapters as they contain all the basics you will need to get going.

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