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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

HTML5 Audio element


In order to match Flash's multimedia capabilities, video and audio elements were added to HTML5. They both come with matching JavaScript APIs that allow you to create and manipulate the video or sound with JavaScript without needing to write to the document (just like the Image object allows you to load an image without having to use the img tag).

First let's have a quick look at what the audio tag looks like:

<audio>
   <source src="backgroundMusic.ogg" type='audio/ogg; codecs="vorbis"'>
   <source src="backgroundMusic.mp3" type='audio/mpeg; codecs="mp3"'>
</audio>

As you can see here, it's possible to provide multiple sources to the audio tag. This is to circumvent the single biggest issue with this API: compatibility with file formats. Indeed, even though all modern browsers support the audio element, there is not one single audio format that you can use that will be recognized by all of them. The solution is to provide multiple formats.

This is...

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