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HTML5 Game Development by Example(Second Edition)

You're reading from   HTML5 Game Development by Example(Second Edition) Make the most of HTML5 techniques to create exciting games from scratch

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785287770
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing HTML5 Games FREE CHAPTER 2. Getting Started with DOM-based Game Development 3. Building a Card-matching Game in CSS3 4. Building the Untangle Game with Canvas and the Drawing API 5. Building a Canvas Game's Masterclass 6. Adding Sound Effects to Your Games 7. Saving the Game's Progress 8. Building a Multiplayer Draw-and-Guess Game with WebSockets 9. Building a Physics Car Game with Box2D and Canvas 10. Deploying HTML5 Games A. Pop Quiz Answers Index

Time for action – creating a basic background for the music game


First, we will draw a few paths in the Canvas as the background of the music playback.

  1. We will continue working with our example and draw the background. Open the index.html file in a text editor and add the following highlighted code that defines the game scene with two Canvases set up:

    <div id="game">
      <div id="menu-scene" class="scene">
        <a href="#game"><span>Play</span></a>
      </div>
    
      <div id="game-scene" class="scene">
        <canvas id="game-canvas" width="320" height="440">
          This is an interactive audio game with some music notes moving from top to bottom.
        </canvas>
      </div>
    </div>
  2. We added a game scene in the HTML file. We want to put it on top of the menu scene, so we style the game scene to have an absolute position by adding the following to audiogame.css:

    #game {
      position: relative;
      width: 320px;
      height: 440px;
      overflow: hidden...
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