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HTML5 Game Development by Example(Second Edition)

You're reading from   HTML5 Game Development by Example(Second Edition) Make the most of HTML5 techniques to create exciting games from scratch

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785287770
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing HTML5 Games FREE CHAPTER 2. Getting Started with DOM-based Game Development 3. Building a Card-matching Game in CSS3 4. Building the Untangle Game with Canvas and the Drawing API 5. Building a Canvas Game's Masterclass 6. Adding Sound Effects to Your Games 7. Saving the Game's Progress 8. Building a Multiplayer Draw-and-Guess Game with WebSockets 9. Building a Physics Car Game with Box2D and Canvas 10. Deploying HTML5 Games A. Pop Quiz Answers Index

Chapter 6. Adding Sound Effects to Your Games

In the earlier chapters, we discussed several techniques to draw game objects visually. In this chapter, we will focus on using the audio tag that is introduced in the HTML5 specification. We can add sound effects, background music, and control the audio through the JavaScript API. In addition, we will build a music game in this chapter. It is a game that requires players to hit the correct string at the right time to produce the music.

In this chapter, you will learn the following topics:

  • Adding a sound effect to the Play button
  • Building a mini piano musical game
  • Linking the music game and the Play button
  • Adding keyboard and touch inputs to the game
  • Creating a keyboard-driven music game
  • Completing the musical game with a level data recording and the game over event

You can play the game example at: http://makzan.net/html5-games/audiogame/.

The following screenshot shows the final result we will create through this chapter:

Adding Sound Effects to Your Games

So, let's...

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