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Hands-On High Performance with Go

You're reading from   Hands-On High Performance with Go Boost and optimize the performance of your Golang applications at scale with resilience

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781789805789
Length 406 pages
Edition 1st Edition
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Author (1):
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Bob Strecansky Bob Strecansky
Author Profile Icon Bob Strecansky
Bob Strecansky
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Learning about Performance in Go
2. Introduction to Performance in Go FREE CHAPTER 3. Data Structures and Algorithms 4. Understanding Concurrency 5. STL Algorithm Equivalents in Go 6. Matrix and Vector Computation in Go 7. Section 2: Applying Performance Concepts in Go
8. Composing Readable Go Code 9. Template Programming in Go 10. Memory Management in Go 11. GPU Parallelization in Go 12. Compile Time Evaluations in Go 13. Section 3: Deploying, Monitoring, and Iterating on Go Programs with Performance in Mind
14. Building and Deploying Go Code 15. Profiling Go Code 16. Tracing Go Code 17. Clusters and Job Queues 18. Comparing Code Quality Across Versions 19. Other Books You May Enjoy

Understanding profiling

Profiling Go code is one of the best ways to determine where the bottlenecks are within your code base. We have physical limitations to our computer systems (CPU clock speed, memory size/speed, I/O read/write speeds, and network throughput, to give a few examples), but we can often optimize our programs to more efficiently utilize our physical hardware. After a profile of a computer program is taken with a profiler, a report is created. This report, often called a profile, can tell you information about the program that you ran. There are many reasons why you might want to understand the CPU and memory utilization of your program. A couple of examples are listed as follows:

CPU profiling reasons:

  • Check performance improvements in new releases of software
  • Validate how much CPU is being utilized for each task
  • Limit CPU utilization in order to save money
  • ...
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