One of the key features that ML-Agents is currently missing is extra training analytics (beyond what is provided by the console and TensorBoard). A key feature that could be crucial (and which is not difficult to add) is training analytics. This could be implemented with the Unity Analytics service that is free to try with all games. Since this isn't a current feature in ML-Agents, it is one that we will add in the next exercise, by adding our own training analytics system:
- Open the Unity editor, and from the menu, select Window | General | Services. This will open a new window called Services, usually over the top of the Inspector window.
- Click on the Analytics service in the newly opened Services window. You will need to progress through a couple of screens, asking for your preferences and acknowledgment, as shown in the following screenshot...