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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Toc

Additional features

The structure of the game is complete. You can start the game, play it through, and when it ends, play again. In this section, you'll add some additional effects and features to the game to improve the gameplay experience. Effects is a broad term and can mean many different techniques, but in this case, you'll specifically address three things:

  • Sound effects and music: Audio is very often overlooked, but can be a very effective part of game design. Good sound improves the feel of the game. Bad or annoying sounds can create boredom or frustration. You'll add some action-packed background music, and some sound effects for several actions in the game.
  • Particles: Particle effects are images, usually small, that are generated in large numbers and animated by a particle system. They can be used for a countless number of impressive visual effects...
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