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Godot 4 Game Development Projects

You're reading from   Godot 4 Game Development Projects Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804610404
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Table of Contents (10) Chapters Close

Preface 1. Chapter 1: Introduction to Godot 4.0 2. Chapter 2: Coin Dash – Build Your First 2D Game FREE CHAPTER 3. Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics 4. Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer 5. Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course 6. Chapter 6: Infinite Flyer 7. Chapter 7: Next Steps and Additional Resources 8. Index 9. Other Books You May Enjoy

Project setup

Now that you’ve learned how to navigate in Godot’s 3D editor, you’re ready to start on the minigolf game. As with the other projects, download the game assets from the following link and unzip them into your project folder. The unzipped assets folder contains images, 3D models, and other items you’ll need to complete the game.

Create a new project and download the project assets from https://github.com/PacktPublishing/Godot-Engine-Game-Development-Projects-Second-Edition.

You’ll notice a few different folders in assets. The courses folder has some pre-built minigolf holes for you to try out and compare to the ones you make. Don’t look at them yet – try and follow the steps to make your own first.

This game will use the left mouse click as an input. Open Project Settings and select the Input Map tab. Add a new action called click and then click the plus sign to add the Left Mouse Button input to it:

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